Jamie Ly

Jamie Ly

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tutorial

There are 2 posts tagged tutorial.

Setting up a MonoGame Mac Application with Xamarin Studio

Intro I wanted to try out the MonoGame framework, which allows for creating cross-platform games based on the XNA API. It wasn’t straightforward for me to run a Mac example (on OS X Mountain Lion). There were a number of steps I had to go through to get things working, including combing through forum posts. […]

in Software | 408 Words

Generating offline maps for iOS applications

Introduction Recently, I had to implement an offline mapping solution for an iOS application. Here’s a walkthrough of how to do it. Summary I generated a tile database using TileMill. I used the Route-Me iOS library which provides a map view that supports offline tile sources. TileMill Actually, generation of the tile database was the […]

in Libraries | 1,142 Words

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